![]() ![]() Without the resolution LOD technique, the games would be unplayable due to bad performance. This is done to prevent excessive demand of computing ressources. In Open-World 3D Games (including all Arma Titles) it is standard practice to swap out high-resolution Models with medium- or low-resolution models at far distance from the observer. ![]() ![]() There should always be more than 1 resolution LOD (unless it is a low poly object). Resolution LOD are those LOD that are visible in the game to the player from the outside view. ![]()
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